When 2 Worlds Collide
Tech: C++, Directx 9
Description: A classic shmup with 2d gameplay and 3d graphics. Made in my spare time. The game includes an original scoring system where the player gets points based on the number of bullets on screen. Everytime the player powers up the enemies shoots more and faster bullets. So to get the maximum score the player has to power up and thereby make the game harder.
http://www.youtube.com/watch?v=31VdsDeECok
Group Members:
Andreas Persson: Programming
Graphics from 3DRT, Psionic3d and kemical from shmup-dev
Download exe: w2wc.rar